Now Play as server works.however debug start, client blank scene. Have to set terrain layer to default, and clickToMoveController Valid Layers to default. This is because the class name doesn't match file name.(also clickToMoveCallbacks) Notice clickToMoveController is messed up. I fixed that by setting state to ITPCstate Lets start with clickToMoveServerAuth, out of the box Samples work as expected.Play as server, or Debug Start: Player Settings: Uncheck Full screen, default 640x480, checked Run in Background.
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